package entity.humans;

import java.awt.Graphics2D;

import loading.ImageLoader;
import math.Vector2D;
import entity.units.AirUnit;

public class Helicopter extends AirUnit
{
	private static final ImageLoader helicopter = new ImageLoader( "Images/helicopter.png" );

	public Helicopter( Vector2D pos )
	{
		//the numbers are: build time, health, range, damage, cool down
		super( pos, helicopter, 15.0, 100, 40.0, 100, 5.0 );
	}

	@Override
	public void drawInformation( Graphics2D g )
	{
		
	}

}
